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紅色警戒3蘇聯(lián)建造順序基礎(chǔ)教程

時間:2017-05-14 10:43| 點擊: 次 | 責(zé)任編輯:紅警之家 | 來源:www.hezyo.cn

  紅色警戒3蘇聯(lián)建造順序基礎(chǔ)教程,一篇來自GR的基礎(chǔ)攻略,主要為新手玩家介紹被今天很多最頂尖的玩家所使用的最常見的建造順序,包括:速船廠,速機場,速重工和起重機開局連帶一些其他略有變化的開局。

  1.蘇聯(lián)速船廠

紅色警戒3蘇聯(lián)建造順序基礎(chǔ)教程

  對有經(jīng)驗的玩家有效性:低

  對新手玩家有效性:高

  這種建造順序的主要前提是快速建造磁暴快艇來騷擾你的對手的基地。磁暴快艇能夠只用幾次攻擊就將礦車摧毀的能力。它們可以一擊殺死步兵,并在一對一的情況下?lián)魯∷械腡1單位。當(dāng)然它們也有弱點,它們的裝甲防護薄弱且在陸地上移動非常緩慢。它們在面對大量的步兵的情況下很脆弱,而且空中單位對它們的打擊十分有效。這種建造順序用在與盟軍的對局中會有很大的風(fēng)險因為維和轟炸機的四顆炸彈就可以將它摧毀。

  The main premise of this build order isfast Stingrays to harass your opponent’s base. Stingrays are capable ofdestroying Ore Collectors in only a few shots, they one hit kill infantry, andthey beat any tier 1 vehicle one-on-one. They do have weaknesses though; theyhave light armor and are slow on land. Against masses of infantry they areweak, and air units are especially effective against them. This build order istoo risky to use against Allies because Vindicators kill them with 4 bombs.

  這種磁暴快艇的建造順序在對陣蘇聯(lián)和帝國時使用較多,在開局礦場位置較近或者位于海上的地圖使用。這種建造順序在制海權(quán)十分重要的地圖上使用,因為這種建造順序使你快速地獲得建造T2海軍單位的能力,比如說阿庫拉。

  The Stingray build is best used againstSoviets and Empire, on maps where starting Ore Mines are close to, or on, thewater. It is also useful on maps where naval superiority offers a big advantageas this build order enables you to get tier 2 naval units, like Akula Subs,very quickly and gain the naval superiority.

  建造順序:

  反應(yīng)堆,礦場,船廠,礦場,超級反應(yīng)堆

  Build Order

紅色警戒3蘇聯(lián)建造順序基礎(chǔ)教程

  反應(yīng)堆:

  反應(yīng)堆的放置位置在這里很重要,如果你無法靠最開始的建造范圍將船廠放置在海上,將電廠放置在海上,或者靠近海的地方。這會使你獲得足夠的建造范圍將船廠放在海上。

  Reactor:

  The placement is important here, if youcannot fit a naval yard on the water from your initial starting point, buildthe power on, or as close to, the water. This will provide enough groundcontrol to fit a Naval Yard.

  第一個礦場:

  記得將礦場用圍墻圍住。

  Refinery #1:

  Remember to wall your Ore Collector in.

  船廠:

  在不移動基地車的情況下,嘗試將它放置在離敵人最近的地方。一旦船廠建造完畢,建造2或3個磁暴快艇并將它們直接送到敵人基地。你也許需要造更多的磁暴快艇來防御如果你認為你會在前期被騷擾。

  Naval Yard:

  Try and build it as close to your opponentas possible without having to move MCV. Once completed, build 2 or 3 Stingraysand send them straight to the enemy base. You may need to build more to usedefensively if you think you may be harassed early.

  第二個礦場:

  還是記得圍住你的礦場。

  Refinery #2:

  Remember to wall your Ore Collector in.

  超級反應(yīng)堆:

  它十分重要因為它會給你很多建造選項,如阿庫拉,磁暴線圈,和空中單位。

  從這里開始,最好的選項是建造機場來訓(xùn)練雙刃直升機和米格戰(zhàn)機。僅當(dāng)你的對手嘗試向海上擴展時出阿庫拉潛艇。用你的制海權(quán)向海上擴展而不是向陸地擴展。如果你受到了壓力,在第三個礦場之前建造機場。你也許在某一階段需要一個兵營來保護你的基地免于被大量步兵摧毀。如果你在建造超級反應(yīng)堆之前建造兵營,你需要兩個反應(yīng)堆來提供足夠的電力。

  Super Reactor:

  Very important as this will give you manyoptions, Akulas, Tesla Coils, and air units.

  From this point, the best option is tobuild an Airfield for Twinblades and MiGs. Only make Akulas if your opponent istrying to expand to the water. Use your naval superiority to advantage andexpand to the seas rather than land. If you're under pressure then get anAirfield before the third Refinery. You may need a Barracks at some stageduring this BO to protect yourself against mass infantry. If you build aBarracks before the Super Reactor however, you will need two Reactors toprovide enough power.

  變化情況:

  你可以在建造序列前增加一個兵營(兵營,反應(yīng)堆,礦場,船廠)然而這會使你的磁暴快艇生產(chǎn)得更慢因此你的對手會有更多的時間造建筑和單位。先造一個兵營的好處是你可以做偵查來尋找敵人的弱點。如果地圖足夠小這也會讓你能防止對方偵察到你的開局來采取措施應(yīng)對。

  Variations

  You can do a Fast Naval build order with aBarracks first (Barracks, Power, Refinery, Naval) however this slows yourStingrays down so your opponent will be more advanced in his build order. Theadvantage of an early Barracks is that you can scout to see points of weakness,and if the map is small it will also prevent your opponent from scouting yourbuild order and being able to prepare for a naval attack before it comes.

  總結(jié)

  這種建造順序不像陸地建造順序一樣安全,但這會十分有效如果你可以在對手沒有防備的情況下使用磁暴快艇突襲(這種情況在面對有經(jīng)驗的玩家時基本不會出現(xiàn))。需要小心恐怖機器人。在這種情況下你需要比恐怖機器人更多的磁暴快艇,(然而對于高手來說用一個恐怖機器人定住三個磁暴快艇不是問題)或者趕在恐怖機器人出現(xiàn)前到達敵方基地。磁暴快艇不可以越過圍墻攻擊,但它們可以四下打穿圍墻。如果你認為自己無法打穿圍墻和礦車,攻擊電場和其他t1單位。

  Summary

  This build order is not as safe as the landbased build orders, but it can be very effective if you can catch your opponentoff guard with the Stingrays. Things to watch out for are Terror Drones onsecondary mode. Stingrays kill drones in one shot, but the range of the dronesmeans that your Stingray will not be able to fire at the drone. In thissituation you need to have more Stingrays than the enemy has drones, or bequick enough with your Stingrays so you can reach the base before drones freezethem. Stingrays, unlike Tesla Tanks in RA2, cannot shoot over walls, but theycan destroy wall segments in four shots. If you don't think you will have timeto destroy the walls and Ore Collector, attack either his tier 1 units or PowerPlants.

  總之,速船廠不是正常的建造順序,只適用于打不善于調(diào)整策略的新手或在多人對戰(zhàn)中磁暴快艇可以被陸上單位輔助時(比如麥格馬格登下路蘇聯(lián)速船廠)。

  In short: The Fast Naval build order is anuncommon build order which is most successful against inexperienced opponentswho won't be able to adjust their strategy, or in team games where theStingrays can be supported by land based units.

 。▊渥ⅲ簜人建議在建造第一個電廠前造一個兵營出工程師來搶油井,出一些熊來偵查并根據(jù)情況出少量或更多的步兵和熊來反制對面前期的步兵rush,比如帝國武士核心前壓。在遇到盟軍速機場時可以在船廠中出牛蛙來配合磁暴快艇。(建議3牛蛙1磁暴快艇)總之,要看具體情況來應(yīng)對,不能死板地按照順序建造。)

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